Godot JoyPad

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This latest build of Godot Engine 3.1 for Sailfish OS + add support for Gamepads on SailfishOS!
Now its not fully support gamepads (but seems its udev hwdb probles), on DS4 no vibration ... 
Work in progress.
If you like my work, you welcome to buy me a cup of coffee

If you have game pad, you can connect it via bluetooth or OTG (both tested on inoi R7).
Test your gamepad and comment here your results! =)
(now only arm version. becuse i486 build of godot not work now (problem with shaders on intel HD graphics) )

Screenshots: 

Category:

Application versions: 
AttachmentSizeDate
File godot-joypad-1.0.0-1.armv7hl.rpm17.45 MB15/11/2019 - 17:32
File godot-joypad-1.0.1-2.armv7hl.rpm17.45 MB19/11/2019 - 18:32
File godot-joypad-1.0.1-4.i486.rpm8.53 MB04/03/2020 - 18:33
File godot-joypad-1.0.1-4.armv7hl.rpm7.44 MB04/03/2020 - 18:33
Changelog: 

1.0.1-4
- build with latest Godot 3.2.1.rc export tempaltes for Sailfish ( cmaller binary size )
- application assets moved to /home/nemo/.local/share/godot-joypad
- add i486 version

1.0.1-2
- little bit fix interface, for touch screens