Molecules
This is a 'mobile-first hack' of the Molecules game from https://github.com/miskatonicstudio/molecules
- A simple clone of Osmos, made with Godot Engine.
- The game can be downloaded from itch.io.
- Sound https://www.patreon.com/Erokia https://freesound.org/people/Erokia/sounds/641905/
You, the green molecule will eat the blue molecules. Or be eaten by the red.
Just use LIGHT dragging from behind the molecule opposite the direction you want it to move.
Careful. If a new scene doesn't look 'doable', just multi-finger tap and it takes you to the next iteration.
After the third win, the dynamic changes to add movement to other molecules when you drag/move.
I've been using it to experiment but would actually like to develop the game play. It's fairly tame.
Please send my your ideas. Mine include:
- generative music
- more dynamic movement of other molecules
- transitory molecules that appear and disappear.
Thanks for and pump the hype on https://github.com/savegame/godot/releases/tag/v3.2.1-stable-sailfish-2 (or the 3.5 version).
Keywords:
Attachment | Size | Date |
---|---|---|
harbour-molecules-1.0.2-1.aarch64.rpm | 12.45 MB | 27/11/2022 - 19:32 |
harbour-molecules-1.0.2-1.armv7hl.rpm | 11.97 MB | 27/11/2022 - 19:32 |
harbour-molecules-1.0.2-1.i486.rpm | 13.11 MB | 27/11/2022 - 19:32 |
harbour-molecules-1.0.3-1.aarch64.rpm | 12.45 MB | 22/12/2022 - 12:57 |
harbour-molecules-1.0.3-1.armv7hl.rpm | 11.97 MB | 22/12/2022 - 12:57 |
harbour-molecules-1.0.3-1.i486.rpm | 13.12 MB | 22/12/2022 - 12:57 |
1.0.3 - add score keeping
1.0.2 - adds other molecule movement after 3 wins.
1.0.1 - size adjustment and smaller sound
1.0.0 - initial SFOS release.
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