Flappy Bird

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This is a continuation of the really excellent tutorial from Edward Angeles and a big thanks for the 3.2 engine and templates from sashikknox!

Currently only 5 levels.

https://bitbucket.org/EdwardAngeles/godot-engine-tutorial-flappy-bird/sr...
https://www.youtube.com/c/AngegaStudios

You can really learn a lot about proper development practices for Godot from his tutorials. Support him on https://www.patreon.com/angegastudios

Trying to continue in the spirit of the original, this project aims to add things that were missing:
- lots of levels and logic for moving from one to the next.
- some more physics (ballistics, modified gravity)
- feed me your ideas :)

All of this wouldn't be possible without https://openrepos.net/users/sashikknox and his excellent

https://github.com/savegame/godot/releases/tag/v3.2.1-stable-sailfish-2

Warning! Sailjail is not yet implemented. So if you're paranoid, don't install this!

Source is at: https://github.com/poetaster/FlappyBird

 

 

 

Screenshots: 

Category:

Application versions: 
AttachmentSizeDate
File harbour-flappybird-1.0.5-1.aarch64.rpm7.94 MB19/10/2022 - 19:12
File harbour-flappybird-1.0.5-1.armv7hl.rpm7.46 MB19/10/2022 - 19:12
File harbour-flappybird-1.0.5-1.i486.rpm8.61 MB19/10/2022 - 19:12
File harbour-flappybird-1.0.6-1.aarch64.rpm7.95 MB25/10/2022 - 16:47
File harbour-flappybird-1.0.6-1.armv7hl.rpm7.46 MB25/10/2022 - 16:47
File harbour-flappybird-1.0.6-1.i486.rpm8.62 MB25/10/2022 - 16:47
File harbour-flappybird-1.0.7-1.i486.rpm8.61 MB15/01/2023 - 22:31
File harbour-flappybird-1.0.7-1.armv7hl.rpm8.07 MB15/01/2023 - 22:31
File harbour-flappybird-1.0.7-1.aarch64.rpm7.95 MB15/01/2023 - 23:44
File harbour-flappybird-1.0.7-2.i486.rpm8.61 MB16/01/2023 - 00:57
File harbour-flappybird-1.0.7-2.armv7hl.rpm7.46 MB16/01/2023 - 00:57
File harbour-flappybird-1.0.7-2.aarch64.rpm7.94 MB16/01/2023 - 00:57
Changelog: 

1.0.7-2 - Correct xdg file path

1.0.7-1 - Level 4 & 5

1.0.6-1 - Correct bird behaviour which could leave it stuck on pipes in stage 3

1.0.5-1 - Add Stage 3 and correct path. Sailjail style paths don't work.

1.0.4-1 - Add interstitial and Stage 2
- the high score saving, is now sailjail conform but the app still won't run in a jail.

1.0.3-1 - Add high score saving.

1.0.1-2 Button fixes, pause, lower left, better reaction times play/flap.

1.0.0 - Initial release.