This is a two person board tiles and the rules to play Go, without an AI as yet.
Go or Weiqi, Weichi (simplified Chinese: 围棋; traditional Chinese: 圍棋; pinyin: wéiqí) is a strategy board game for two players in which the aim is to surround more territory than the opponent. (Wikipedia)
Based on https://github.com/LouJo/SailGo with very minor build mods.
The intention is to add an AI perhaps some documentation about the game and strategies that are deployed. For the moment, I play against myself :)
This is also a work in progress. I'd appreciate assistance!
Source at https://github.com/poetaster/SailGo
|harbour-sailgo-0.3-1.aarch64.rpm||119.97 KB||19/11/2021 - 15:02|
|harbour-sailgo-0.3-1.i486.rpm||120.97 KB||19/11/2021 - 15:02|
|harbour-sailgo-0.3-1.armv7hl.rpm||118.02 KB||19/11/2021 - 16:40|
|harbour-sailgo-0.5-1.armv7hl.rpm||119.25 KB||07/02/2022 - 01:07|
|harbour-sailgo-0.5-1.i486.rpm||122.26 KB||07/02/2022 - 01:07|
|harbour-sailgo-0.5-1.aarch64.rpm||121.21 KB||07/02/2022 - 01:07|
0.5.0 Display totals
- Model changes to query Totals, black and white
- Controller changes to ask for said model changes
- Text labels in the display to show the respective totals on the board.
0.4.0 Markers and New
- implement Markers (3 from edge)
- implement New game
- add german translation
-add sailjail/chum metadata
0.3.0 - first bug fix release
- Black starts.
0.2.0 - initial release.